Convert Workflows

Convert workflows allow you to create arbitrary conversion pipelines using nodes chained together. When running a workflow, the input is injected in the Convert Start node and it will run until it reaches a Convert End node.

Convert basic

Execution Flow

When you add new nodes, you need to make sure you always create a valid path in between the start and the end nodes. You can always have multiple paths, but make sure they all terminate.

NOTE: The execution flow is independant from the flow of data, see the next section

convert flow

Data mapping

Clicking on a node will open the node property panel on the right. Nodes generally have multiple inputs and outputs as well as an alias.

Caido uses a system of references to allow data to flow between the nodes. The references are always $node_alias.property_alias, for exemple $ Caido uses some heuristic to match the references when you add a new node, but it is not always be possible.

NOTE: This means data for a given node doesn't have to come from it's immediate parent!

Output Node Input Node
Convert basic
Convert basic


We currently only offer "official" nodes made by us, but we hope to allow the community to create custom nodes in the near future!


There are many "regular" nodes offered in Convert workflows, you can select them from the left panel.

List of nodes

Once you drag the node on the editor, you can click on it to view its properties on this right. This is where you also do the data mapping, like mentioned in the previous section.

Node properties


Javascript code nodes allow you to run custom scripts in your convert workflow. They have a minimal code editor available in the properties.

The code must export a function called run that takes an input and the sdk as arguments and return either a String or an Array of numbers (representing the UTF-8 bytes).

By default, the input is an array of bytes.

export function run(input, sdk) {
  let parsed = sdk.asString(input);
  return parsed;

The sdk object provides some basic utilities, namely:

  • console: This is similar to the console provided in standard Javascript runtimes. Only the log method is available at the moment.
  • asString: This loosely converts an array of bytes into a String, invalid characters will be represented with the � character.

Please let us know which utilities you would like to see in the SDK!

Control flow

Control flow nodes allow you to take various paths based on some conditions. Right now we only offer an if/else, but we will likely offer loops and other control flow nodes in the future.

The If/Else Javascript node is very similar to the code node, with the exception that it must return a boolean.

export function run(input, sdk) {
  return false;

Based on the result, the execution will take the True or False branch. Make sure to connect both to the rest of the workflow!


Shell nodes allow you to call external programs in the workflow. Depending on the platform on which Caido is running (unix or windows) you will have access to different shells.

Shell selection

Since those shell are run in non-interactive mode, they do not source any files prior to running the script (see bash manual). For some shells, Caido will try to source the default .[shell]rc file in your home directory. If that doesn't work for you, you can override manually the Init.

Init script override

The command receives the data via STDIN and is expected to output on STDOUT. The STDERR will be printed in the Caido logs. The command should also exit with 0.

Input for command